20100718.144024
website is now in archive mode. visit blog.subnova.com for information.
20080730.144615
i added amazon context links... just because i can... if they're not too obtrusive... i'll leave them
20080114.231544
enabled mod_deflate on andromeda. the site is now seeing an estimated 80% reduction in overall size for clients to download
20080109.022443
added an rss 2.0 feed for the news at http://www.subnova.com/news/rss/. it will show the 14 most recent posts
20070823.031056
updated cq calculations so that if a member doesn't login to the website in the past 77 days, the contribution points start vanishing in a hurry... tanking the irank
Actually, they were eluding to online multiplayer. The Spartans vs Elites.
They were hoping to make co-op Live/System-Link... however, there are large technical hurdles that could not be cracked in time for the November release date.
When whey started to make halo2 whey planned to do the 4 or more coop by live,
and i they wold be include it in a future udpade of the game.
Halo 2 is not Halo 1 with new images. It is a totally new game. There are a LOT of new things in the game, and network co-op was low on the priority list.
I know for sure that the feature where is in the game, but it is not finish and it dop it to 2 splitscrenn
mode so the options is in but not enabled. Halo2 use less polys than halo1
use different tecnio to look better but if you think at gosth recon2 and Rs6
that have coop by live you can think it is a metter of a time.
And the reason is only because if it would a lot of oerson would play it over
xbc instead to play over xbl.
Wrong. It didn't work. It was removed.
Only bungie know if it worked or not. I hope for bungie that will not be out a hacked version of halo with the sys-link option enabled...